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SYSTEMS ACTIVE/HARIS MUNTAZIR

From low-level silicon to the global edge.

I'm Haris Muntazir. I build
Compiled Targets

113,730

Evolution X 16
AOSP Base

16.0

android-16.0.0_r4
Automated Tests

119

Noesis D1 sync
Audit Collectors

21

Geo-SEO engine
Servers to Patch

0

100% Serverless Edge
Real Ported Code

Interactive Engineering Sandboxes

Interact directly with the real algorithms, ported device logic, and mathematical formulas. Zero mock data.

Client-Side React 19 · WebGL2 & Physics
Low-Level Systems · Live Browser Sandbox

Evolution X 16.0 (Android 16) Kernel Bring-Up

Command-by-command replay of the MT6877 Dimensity 1080 bootloop fix, console-ramoops-0 inspection, and custom Clang compilation.

rubyx · Android 16 bring-up0/9

# Press "Run next" to replay the install, step by step.

From the build journal, 3 October 2026.

ENFORCED INVARIANTS:clang-r563880c toolchainMediaTek MT6877 platform3.0 GB flashable zip113,730 compiled targets
Zero network calls · Executed directly in your browser
Chronological Feed

Live Stream of My Craft

The verified trajectory of my engineering work: low-level Android brings-ups, cognitive OS plumbing, AR mathematics, and distributed edge architectures.

2026 · Q4Low-Level Systems & AOSP
Unofficial Maintainer · Maintainership Application in Progress

Evolution X 16.0 for Redmi Note 12 Pro 5G (rubyx)

The Problem:

Public Android 15 & 16 builds for the Redmi Note 12 Pro 5G (ruby / rubyx) compromised on privacy, lacked control over low-level framework APIs, or failed strict enterprise integrity checks.

The Solution & Breakthrough:

Compiled Android 16 (android-16.0.0_r4) from source on custom clang-r563880c with 10 ingested device/kernel trees. Diagnosed and resolved the fatal MediaTek bootloop using RAM console-ramoops-0 inspection to patch ln8000_probe.

AOSP 16clang-r563880cMediaTek MT6877SoongSELinux
Verified Repo Metrics
Flashable Zip

3.0 GB

Compiled Targets

113,730

Platform

MediaTek MT6877

2026 · Q3Serverless Cloudflare Native
System Architect (with Sameer Bhat)

SearchSpark & GEO / SEO Audit Engine

The Problem:

Modern search requires Generative Engine Optimization (GEO) auditing across AI search engines, but running multi-step website collectors typically requires heavy headless server clusters.

The Solution & Breakthrough:

Architected a serverless auditing platform utilizing Cloudflare Workflows, Browser Rendering API, D1 distributed SQL, and R2 object storage. 21 collectors run with zero servers to patch and zero operational overhead.

Cloudflare WorkersWorkflowsBrowser Rendering APID1R2
Verified Repo Metrics
Collectors

21

Server Cost

$0

Architecture

100% Edge

2025 · Q4Cognitive Engineering & Attention
Creator & Full-Stack Mobile Engineer

Noesis: Infinite Temporal Thought Wall

The Problem:

Traditional notes apps organize thoughts into rigid hierarchical lists or folders. Ideas are temporal and spatial; they need an infinite canvas where timestamps naturally determine placement.

The Solution & Breakthrough:

Engineered an infinite 2D thought wall in Flutter where notes spiral outward from their creation timestamp. Implemented offline-first sync to Cloudflare D1 with monotonic timestamps and tombstone CRDTs to prevent resurrection of deleted notes.

FlutterDartCloudflare WorkersD1Offline-first Sync
Verified Repo Metrics
Automated Tests

119 passing

Layout Engine

Spiral 2D

Sync Engine

D1 Tombstone CRDT

2025 · Q2OS Plumbing & Attention
Android Architect & Systems Engineer

Ghoasted: Multi-Gate Discipline Engine

The Problem:

Commercial screen-time blockers are easily bypassed by toggling device settings or killing background services. Users need an OS-level enforcement engine that respects spatial context.

The Solution & Breakthrough:

Built an Android system app combining Device Admin (BIND_DEVICE_ADMIN) with an Accessibility Service. Evaluates a pure LockEvaluator combining 50m–500m GPS geofencing, Wi-Fi SSID gates, and productive redirects.

KotlinJetpack ComposeAccessibility ServiceDevice AdminRoom
Verified Repo Metrics
Gate Types

4 (GPS, Wi-Fi, Time, Usage)

Geofence Accuracy

50m

Privileges

Device Admin

2024 · Q4Applied Math & Augmented Reality
Founder & Lead Developer

Logs Calculator Pro & Tashkesh AR

The Problem:

Timber traders and forestry managers measure standing trees by eye and calculate volume manually, leading to massive financial discrepancies and estimation errors.

The Solution & Breakthrough:

Developed Tashkesh, an ARCore and Sceneview 3D HUD that raycasts from tree base to crown to calculate height in real time. Automatically applies the Hoppus quarter-girth formula: V = ⌊G² × (H/2) / 2304 × 100⌋ / 100.

AndroidARCoreSceneviewPlay Billing 8.0RoomFirestore
Verified Repo Metrics
Formula

Quarter-Girth Hoppus

Raycaster

ARCore Sceneview

Billing

Play Billing 8.0

2024 · Q2Tactile Gestures & UI
Interaction Designer & Android Engineer

Vision Launcher: Buttonless Android UI

The Problem:

Smartphones are flooded with notification badges, docks, widgets, and settings icons that trigger mindless phone unlocking and digital distraction.

The Solution & Breakthrough:

Engineered an Android home screen with zero buttons. Users navigate apps by dragging their thumb along a 5-node rotary radial arc with non-linear scale interpolation and an apex crystal lens, snapping into a 3-second zero-motion linger.

AndroidCustom GesturesSpring-Damper PhysicsHaptics
Verified Repo Metrics
Dome Letters

5

Snap Linger

3.0s

Buttons

0

2023 · Q3Financial Logic & SaaS
Full-Stack Engineer

Purchi: Double-Entry Credit Ledger

The Problem:

Local shopkeepers who sell goods on credit maintain messy paper notebooks (udhar khata) that are prone to calculation errors, lost pages, and customer disputes.

The Solution & Breakthrough:

Built a high-reliability double-entry credit ledger for shops. Running customer balances are always recomputed dynamically from raw entries (auto-healing). Includes downloadable statements and soft-delete trash.

Next.js 15Payload CMS 3MongoDBTypeScriptTailwind
Verified Repo Metrics
Math

Double-Entry Ledger

Soft Deletes

Self-Healing Balance

Stack

Next.js 15 + Payload

Core Competencies

Technical Skills & Architecture Pillars

Deep systems engineering requires domain mastery at every layer of the compute stack.

01 / SILICON & KERNEL

Low-Level Systems & AOSP

Building Android from hardware definition files up. Device and vendor tree construction, RAMOOPs debugging, and bare-metal compilation.

Technologies:
AOSP 14/15/16Linux Kernel 5.10+MediaTek MT6877Clang-r563880cSoong & MakeSELinux PoliciesFastboot & ADBconsole-ramoops-0
02 / MOBILE & SPATIAL

Mobile Apps & Spatial Computing

High-discipline Android & cross-platform Flutter applications. Deep OS plumbing with Device Admin, Accessibility, and ARCore 3D raycasting.

Technologies:
Flutter & DartKotlin & Jetpack ComposeARCore & SceneviewDevice AdminAccessibility ServicesRoom SQLiteHilt DIGoogle Play Billing 8.0
03 / SERVERLESS EDGE

Cloudflare Edge & Serverless Architecture

Entire products deployed across 330+ Cloudflare edge locations with zero servers to patch, sub-50ms TTFB globally, and zero ops.

Technologies:
Cloudflare WorkersD1 (Distributed SQL)R2 Object StorageWorkflowsDurable ObjectsBrowser Rendering APIWrangler CLIStripe API
04 / RIGOR & MATH

Engineering Invariants & Discipline

Uncompromising software engineering doctrine. Double-entry financial mathematics, monotonic timestamp synchronization, and zero mock data.

Principles:
Double-Entry MathTombstone CRDT SyncExpand-Contract SchemasZero Mock DataPhysics-Driven UIAutomated Regression Playbooks
Verifiable Telemetry

From the Logs

Numbers lifted straight from build journals, test runs, and git trees. Nothing rounded up or fabricated.

113,730
build targets compiled for Android 16

Evolution X build journal

36
hours, roughly, for one full ROM build on a Mac

Evolution X build journal

119
automated tests passing in Noesis

Noesis test run, Sep 2026

21
collectors in the GEO / SEO audit engine

geo-seo README

AOSP BUILD RECEIPTEXIT 0

EvolutionX-16.0-20261003-rubyx-11.11-Unofficial.zip

device:
Redmi Note 12 Pro 5G (ruby / rubyx)
base:
android-16.0.0_r4
toolchain:
clang-r563880c
size:
3.0 GB
exit:
0
SHA256: e8b941...c28901 (Verified local artifact)
Studio Doctrine

Engineering Principles

The strict rules and invariants that govern every system I design.

RULE 01

Zero mock data

Every number on this site is measured, read from a repo or written in a design rule.

RULE 02

No server to patch

If it can run on Workers, D1 and R2, it does.

RULE 03

Physics over decoration

Interfaces should feel mechanical: inertia, snapping, lingering, not blinking.

RULE 04

Small modules, strict contracts

Plans before code, invariants written down, and nothing silently removed.

Technical Publications

Engineering Journals

All publications →

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